We listed the roles we will consider priority when the team expands. The idea is not to stack profiles, but to fill structural gaps: networking, UI/UX, QA, and pipeline.
We prefer to hire later, but hire right, with a clear vision of what we expect.
Identified needs (indicative order):
- Netcode / multiplayer engineering
- UI/UX (diegetic + competitive)
- QA focused on reproduction / triage
- Tech art / optimization