We locked in the economic framework: no pay-to-win. Monetization must remain cosmetic, comfort, and customization options. Competition must stay merit-based.
This is also a long-term decision: a competitive game that cheats its own integrity always ends up losing its community.
What we allow / refuse:
- ✅ Skins, visual variations, identity elements.
- ✅ Battlepass (cosmetic + progression)
- ❌ Stats, damage, paid exclusive perks, hidden advantages.